AI Insights · Timothy · September 2021
Top 5 Sandbox-like Games on Android in Germany Q3 2021
In Q3 2021, sandbox-like games on the Android platform in Germany showcased varied performance trends, with notable changes in downloads, revenue, and active users.
During the third quarter of 2021, the top five sandbox-like games on the Android platform in Germany exhibited diverse performance patterns in terms of downloads, revenue, and active users. Here is a detailed analysis of each game's performance based on Sensor Tower data.
Roblox from Roblox Corporation experienced fluctuations in its weekly revenue, peaking at around $234K in late August. Weekly downloads ranged from 23K to 32K, with a noticeable increase towards the end of July. The game maintained a robust weekly active user base, peaking at approximately 1.68M in late July before settling at around 1.66M by the end of September.
Minecraft by Mojang saw a decline in weekly revenue, starting at approximately $56K in late June and dropping to around $32K by the end of September. Weekly downloads exhibited a significant increase from 5.4K in late June to 16.8K in early September. The game's weekly active users showed a downward trend, starting at 428K and ending the quarter at around 370K.
Club Cooee - 3D Avatar Chat by cooee GmbH had a varied revenue performance, with a peak of $8.5K in early July and a low of around $3.3K in late September. Weekly downloads fluctuated, starting from 1.38K in late June and decreasing to 743 by the end of September. Active users also saw a decline from 6.2K to 4.5K over the quarter.
IMVU: Social Chat & Avatar app from IMVU, Inc. showed a stable revenue trend, with weekly earnings peaking at around $5.2K in early August and ending the quarter at approximately $3.4K. Downloads started at 758 in late June, peaking at 1.5K in early August, and then declining to 578 by the end of September. Active users peaked at around 23.3K in early August before decreasing to 16.9K by the end of the quarter.
PK XD: Fun, friends & games by Afterverse Games saw a consistent increase in weekly revenue, reaching approximately $5.3K by the end of September. Weekly downloads varied significantly, with a peak of around 15.3K in early September. Active users showed fluctuations, peaking at 116K in late July and ending the quarter at around 88K.
For more detailed insights and data, visit Sensor Tower's platform.